To set render properties of the object in the game use Render properties command.
You have following possibility to launch Render properties command:
- Hover cursor above the object in the map so, that the object gets highlighted, press right mouse button and from the context menu choose Render properties command
When the Render properties command is launched a Render properties dialog is opened.
Show in Game’s Top view: If the check box is switched on, the object is shown during game in Top view, otherwise is hidden.
Reflect in water surfaces: If the check box is switched on, the object is reflected in water surface. This check box has only performance reason and is not usually used. It is available only on instances of inserted objects in map. It is not possible to predefine at library objects.
Casting shadow type: Choose what kind of shadows should be used for the object:
- Static, updated via Update Map command
- Dynamic, currently only tee marks, flags and sticks have dynamic shadows by default, but if object contains animations, then should be set dynamic shadow
- None, the object is set without shadow